A solution would be sv_disable_sprays where 0 is no disabling of sprays, 1 is soft disable(only enable it for players who choose), and 2 would be hard disable, no sprays are downloaded/transmitted and the player spray impulse is never handled when received by the server. this also applies to sprays that have already been put up, you might not see them right away if you enable sprays again. assuming the server stays on the same map. If they have them enabled, they are willing to moderate them. Note, that if you disable it while sprays are ALREADY UP, they won't disapear until they are moved. People who already wanted them disabled had disabled them, and that is a minority of the community.Īlternatively, allow server operators to chose whether or not sprays are enabled. Updated custom player sprays to be disabled for players by default. Other players may not know how to enable them, and may not even notice that they've been disabled.Īs such, I request that sprays are reverted to be enabled by default, allowing the player to disable them if they wish. Saves a screenshot of the scoreboard to steamappscommonTeam Fortress 2tfscreenshots. New players will not be aware of them, and will have no idea what people are talking about. I've actually seen custom maps way worse than any spray I have ever seen, yet server operators make this choice, which makes me feel that sprays should, if disabled, be a server operator choice to have them disabled by default.īy having them disabled by default, they are likely to fall into obscurity like jingles(the feature that allowed people to play small sound clips). Decals especially, since they often contain similar, if not the exact vast variety of content that sprays have, yet these are enabled on casual. Sprays are essentially no different than any other user generated content like chat, voice chat(one can argue about chat/voice chat being UGC), custom maps, or even decals on items such as the Conscientious Objector(and these can't even be disabled!). I believe that the person who started the CP spray rumor has the same intent, wanting to create controversy over TF2 so that either people don't play it, or features the community loves is disabled. In addition, if this is truly the case that it was disabled because of a rumor of bots doing this, why disable something that a majority of the community uses for non illicit purposes over the supposed use of bots using it? The whole reason the bot problem exists is because the people running the bots want TF2 to fall, they don't want TF2 to continue having the remaining community it has. However this is false, because casual does not allow sprays, the server wouldn't allow the client to upload the file. Sprays were disabled because, from my understanding, a few people claimed that bots could/were spraying CP in casual servers. Have you ever wanted to use a TF2 spray (which is a picture, photo, gif animation, etc) in a game, but on the internet you only found tutorials with downloading additional software to install the spray Than this article is for you Find. I've seen many sprays that paint a big picture of the TF2 community, from funny, to weird, and even helpful. I personally think sprays are a big part of the culture of TF2, and am extremely disheartened by the disabling of them by default.
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